A symbol representing the blue rose.

Isaiah's Hallway

A surrealist browser-based incremental game I designed when I was about 13, primarily inspired by A Dark Room & a certain book in the Bible.

The game is one of my first attempts to weave the themes of a game into it's mechanics, as it was born from my abandoning of my parent's religion.

I have mixed feelings when playing through the various iterations I created of this game nowadays, but I am still planning to clean up it's (many) rough, unfinished/unpolished/broken edges and release it eventually because I think it can find it's people.

Design notes coming soon.