A symbol representing the blue rose.

Ludens

A blue ancient Egyptian game board.

Links

Game History

CRPG Book
The Digital Antiquarian
Art Games Have Always Existed

Writing

Mark R. Johnson's writings
Necessary Games
Curse of the Chocolate Covered Broccoli
Ludus Novus
Arcade Idea
Jonas Kyratzes
Three Hundred Mechanics
!Liz Ryerson
Games, Play, and Joy
Project Horseshoe: Reports
NO DON'T DIE
Critical Gaming
Weird Fucking Games
A Story About A Tree
Pippin Barr
Nautilus: Let's Play War
A Rape In Cyberspace
Video game economies suck
Making Games
Museum of Screens

Youtube

Noah Caldwell-Gervais
Leadhead
Extra Credits: Game Design
Extra Credits: Game Community
GDC: 50 Game Camera Mistakes

"Why do we not have more history edutainment games that aim to replicate the kinds of decisions that the figures it depicts would face? The experiences they would go through? The emotions they feel? Like Oregon Trail?"

Software

Game Creation

Godot (Itch/Steam)
Inform
Bitsy (Itch)
Twine
Iterary
Scratch
Narrat

Emulators

Higan
DOSBox
Flashpoint
WINE yes i know, don't @ me

Memories

2021-03-26: "For some reason, I've always felt that the exploration style of the first King's Quest game possesed a certain purity/charm to it that I seldom feel elsewhere. Something about the empty, completely 'useless' sections of forest and land you would go through, combined with the non-scrolling camera and the small protagonist walking slowly across the screen in whichever direction you had pointed him in... just worked." (Source)